A resolution scale is also included in the game in case of adjusting the graphics to reach the target FPS. Both the Android/iOS and Nintendo Switch versions supports dynamic resolution when the target FPS of either 30fps or 60fps is selected.Because of this, a downloadable HD texture pack was released a few days later. In the Android/iOS version, the textures and graphical effects are reduced to around 10 to 15 percent in quality in order to be optimized for older and newer mid-range and entry-level devices.Only a select number of Android devices (such as Samsung Galaxy S9, Huawei Honor Note 10 and Xiaomi Mi9) and iOS devices (iPhone X/XS/XR and iPhone 11) can run at 60fps. The target framerate for the Android/iOS version runs at 30fps, while the Nintendo Switch version runs at 30fps in 1080p docked mode and at 60fps in 900p/720p handheld mode.The Android version uses either OpenGL ES 3.2/Vulkan, while the iOS version uses Metal and the Nintendo Switch uses Vulkan.The story, gameplay and features remain the same on these versions, but some of the features, such as the Survival PDA, Fabricator, picking up items, and camera controls, are now optimized for touch controls. The use of Bluetooth/USB controllers are supported in both versions. The Android/iOS version have an on-screen gamepad, while the Nintendo Switch uses the controls of the system.The filesize for the Android/iOS version are weighed around 4.52 GB, while the Nintendo Switch version's filesize is similar to the PC, PS4 and Xbox One versions (around 6-7GB).While the engine supports a variety of operating systems and devices, various platform-specific optimizations and changes have to be made. Both of the versions ran on the Unity engine.1 Differences between the PC/console versions and the mobile versionsÄifferences between the PC/console versions and the mobile versions.
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